#include <ControlMode.h>
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typedef std::bitset< 5 > | Bitset |
| Representation of a control mode as a bitset. More...
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◆ Bitset
Representation of a control mode as a bitset.
Bit 0 -> position Bit 1 -> velocity Bit 2 -> effort Bit 3 -> stiffness Bit 4 -> damping
◆ ControlMode()
XBot::ControlMode::ControlMode |
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const std::string & |
name = "" , |
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bool |
position_enabled = false , |
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bool |
velocity_enabled = false , |
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bool |
effort_enabled = false , |
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bool |
stiffness_enabled = false , |
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bool |
damping_enabled = false |
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) |
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◆ AsBitset()
◆ Damping()
◆ Effort()
◆ FromBitset()
◆ getName()
const std::string & XBot::ControlMode::getName |
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const |
◆ Idle()
◆ isDampingEnabled()
bool XBot::ControlMode::isDampingEnabled |
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const |
◆ isEffortEnabled()
bool XBot::ControlMode::isEffortEnabled |
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const |
◆ isPositionEnabled()
bool XBot::ControlMode::isPositionEnabled |
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const |
◆ isStiffnessEnabled()
bool XBot::ControlMode::isStiffnessEnabled |
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const |
◆ isVelocityEnabled()
bool XBot::ControlMode::isVelocityEnabled |
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const |
◆ operator+()
◆ operator==()
bool XBot::ControlMode::operator== |
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const ControlMode & |
ctrl_mode | ) |
const |
◆ PosImpedance()
◆ Position()
◆ Stiffness()
◆ Velocity()
The documentation for this class was generated from the following files:
- /home/travis/build/ADVRHumanoids/forest_ws/src/XBotInterface/include/XBotInterface/ControlMode.h
- /home/travis/build/ADVRHumanoids/forest_ws/src/XBotInterface/src/ControlMode.cpp